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<channel>
	<title> &#187; LoveMHz</title>
	<atom:link href="http://www.xblog-360.com/author/lovemhz/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.xblog-360.com</link>
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		<item>
		<title>Love364 (N64Emu) &#8211; Texture Issues Fixed</title>
		<link>http://www.xblog-360.com/2010/04/25/love364-n64emu-texture-issues-fixed/</link>
		<comments>http://www.xblog-360.com/2010/04/25/love364-n64emu-texture-issues-fixed/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 19:26:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[Homebrew]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[Now off to rewrite my rendering code ;D


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			<content:encoded><![CDATA[<p><a href="http://1.bp.blogspot.com/_3Uq974TRtLY/S9SX0nBoujI/AAAAAAAAAIY/O047FJoUkBo/s1600/192.168.137.3-image38.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5464159177992092210" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_3Uq974TRtLY/S9SX0nBoujI/AAAAAAAAAIY/O047FJoUkBo/s400/192.168.137.3-image38.png" border="0" alt="" /></a><a href="http://4.bp.blogspot.com/_3Uq974TRtLY/S9SYfqGPSuI/AAAAAAAAAI4/_vYjcGoQF48/s1600/192.168.137.3-image40.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5464159917551078114" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S9SYfqGPSuI/AAAAAAAAAI4/_vYjcGoQF48/s400/192.168.137.3-image40.png" border="0" alt="" /></a><a href="http://4.bp.blogspot.com/_3Uq974TRtLY/S9SX0_1OHaI/AAAAAAAAAIg/gVJpGXTTtNw/s1600/192.168.137.3-image39.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5464159184650902946" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S9SX0_1OHaI/AAAAAAAAAIg/gVJpGXTTtNw/s400/192.168.137.3-image39.png" border="0" alt="" /></a><a href="http://1.bp.blogspot.com/_3Uq974TRtLY/S9SX1pdgzSI/AAAAAAAAAIw/pYoP7rpJaUY/s1600/192.168.137.3-image46.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5464159195825753378" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_3Uq974TRtLY/S9SX1pdgzSI/AAAAAAAAAIw/pYoP7rpJaUY/s400/192.168.137.3-image46.png" border="0" alt="" /></a>Now off to rewrite my rendering code ;D<br />
<a href="http://1.bp.blogspot.com/_3Uq974TRtLY/S9SX0nBoujI/AAAAAAAAAIY/O047FJoUkBo/s1600/192.168.137.3-image38.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><br />
</a></p>
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		</item>
		<item>
		<title>Yet Another Update</title>
		<link>http://www.xblog-360.com/2010/04/25/yet-another-update/</link>
		<comments>http://www.xblog-360.com/2010/04/25/yet-another-update/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 16:00:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[Homebrew]]></category>

		<guid isPermaLink="false"></guid>
		<description><![CDATA[I was really tempted not to show off these screens due to the texture issue.. But I thought you guys would still love them. So here it is.. Super Mario 64 now rendering 3D.Now for me to lay off the acid, get my vision straight, and fix the textures. xD...


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			<content:encoded><![CDATA[<div style="text-align: center; font-weight: bold;">I was really tempted not to show off these screens due to the texture issue.. But I thought you guys would still love them. So here it is.. Super Mario 64 now rendering 3D.</p>
</div>
<p><a href="http://4.bp.blogspot.com/_3Uq974TRtLY/S9PA7doZqVI/AAAAAAAAAIQ/KgPyMo5Z6AU/s1600/192.168.137.3-image21.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463922900729440594" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S9PA7doZqVI/AAAAAAAAAIQ/KgPyMo5Z6AU/s400/192.168.137.3-image21.png" border="0" alt="" /></a><br />
<a href="http://2.bp.blogspot.com/_3Uq974TRtLY/S9O_1BUAo1I/AAAAAAAAAHY/z_aM2n09DsU/s1600/192.168.137.3-image27.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463921690536878930" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://2.bp.blogspot.com/_3Uq974TRtLY/S9O_1BUAo1I/AAAAAAAAAHY/z_aM2n09DsU/s400/192.168.137.3-image27.png" border="0" alt="" /></a><a href="http://4.bp.blogspot.com/_3Uq974TRtLY/S9O_087PfjI/AAAAAAAAAHQ/F2dokZEwFPg/s1600/192.168.137.3-image22.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463921689359253042" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S9O_087PfjI/AAAAAAAAAHQ/F2dokZEwFPg/s400/192.168.137.3-image22.png" border="0" alt="" /></a><br />
<a href="http://4.bp.blogspot.com/_3Uq974TRtLY/S9PAZocYFtI/AAAAAAAAAIA/hAQLMLCw42A/s1600/192.168.137.3-image35.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463922319516243666" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S9PAZocYFtI/AAAAAAAAAIA/hAQLMLCw42A/s400/192.168.137.3-image35.png" border="0" alt="" /></a><br />
<a href="http://3.bp.blogspot.com/_3Uq974TRtLY/S9PAZRqo8vI/AAAAAAAAAH4/028CcrXsQOY/s1600/192.168.137.3-image34.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463922313402053362" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_3Uq974TRtLY/S9PAZRqo8vI/AAAAAAAAAH4/028CcrXsQOY/s400/192.168.137.3-image34.png" border="0" alt="" /></a><br />
<a href="http://4.bp.blogspot.com/_3Uq974TRtLY/S9PAZALaFTI/AAAAAAAAAHw/GnFxEixA9tQ/s1600/192.168.137.3-image31.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463922308707652914" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S9PAZALaFTI/AAAAAAAAAHw/GnFxEixA9tQ/s400/192.168.137.3-image31.png" border="0" alt="" /></a><br />
<a href="http://3.bp.blogspot.com/_3Uq974TRtLY/S9PAY2yKhmI/AAAAAAAAAHo/cLwbBRFm9iQ/s1600/192.168.137.3-image30.bmp" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463922306185856610" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_3Uq974TRtLY/S9PAY2yKhmI/AAAAAAAAAHo/cLwbBRFm9iQ/s400/192.168.137.3-image30.bmp" border="0" alt="" /></a><br />
<a href="http://1.bp.blogspot.com/_3Uq974TRtLY/S9O_15qwd9I/AAAAAAAAAHg/3tEPMCPH61w/s1600/192.168.137.3-image28.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463921705664673746" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_3Uq974TRtLY/S9O_15qwd9I/AAAAAAAAAHg/3tEPMCPH61w/s400/192.168.137.3-image28.png" border="0" alt="" /></a>Now for me to lay off the acid, get my vision straight, and fix the textures. xD</p>
<p>E&gt; LoveMHz<br />
<a href="http://4.bp.blogspot.com/_3Uq974TRtLY/S9O_087PfjI/AAAAAAAAAHQ/F2dokZEwFPg/s1600/192.168.137.3-image22.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"></a></p>
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		</item>
		<item>
		<title>Small Update to N64 Emu development (Love364)</title>
		<link>http://www.xblog-360.com/2010/04/25/small-update/</link>
		<comments>http://www.xblog-360.com/2010/04/25/small-update/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 15:58:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[Homebrew]]></category>

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		<description><![CDATA[Still sorting through all of the issues in RDP, mostly little/big endian conversion.. Also I've got controllers somewhat working so I can make it ingame on Super Mario 64. Should help since I'll be able to pause the game and look for more constant data...


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			<content:encoded><![CDATA[<p>Still sorting through all of the issues in RDP, mostly little/big endian conversion.. Also I&#8217;ve got controllers somewhat working so I can make it ingame on Super Mario 64. Should help since I&#8217;ll be able to pause the game and look for more constant data coming from the RDP.</p>
<p><a href="http://1.bp.blogspot.com/_3Uq974TRtLY/S9M_6oZBH8I/AAAAAAAAAGw/u3CNWf-mroY/s1600/192.168.137.3-image12.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463781049437855682" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_3Uq974TRtLY/S9M_6oZBH8I/AAAAAAAAAGw/u3CNWf-mroY/s400/192.168.137.3-image12.png" border="0" alt="" /></a></p>
<div style="text-align: center; font-weight: bold;"><span style="font-size: 130%;">In other news, another game boots =)</span></div>
<p><a href="http://1.bp.blogspot.com/_3Uq974TRtLY/S9NAOgNJaTI/AAAAAAAAAHA/_1XIsPWyAvQ/s1600/192.168.137.3-image18.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5463781390837967154" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_3Uq974TRtLY/S9NAOgNJaTI/AAAAAAAAAHA/_1XIsPWyAvQ/s400/192.168.137.3-image18.png" border="0" alt="" /></a></p>
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		<title>Super Mario 64 running on the Xbox360.. Guys this is a first =)</title>
		<link>http://www.xblog-360.com/2010/04/23/latenight-update/</link>
		<comments>http://www.xblog-360.com/2010/04/23/latenight-update/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 06:35:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[Homebrew]]></category>

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		<description><![CDATA[Super Mario 64 running on the Xbox360..Guys this is a first =)I just want to say thanks to the most amazing girl in the world, Andrea my girlfriend and future wife. The one person that keeps pushing me to keep trying and trying. Even after failing many...


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			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: 180%;">Super Mario 64 running on the Xbox360..<br />
Guys this is a first =)</span></p>
<p><a href="http://i43.tinypic.com/2n0v77m.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 90%; height: 90%;" src="http://i43.tinypic.com/2n0v77m.png" border="0" alt="" /></a></p>
<div style="text-align: center;"><a href="http://i44.tinypic.com/15a5p4.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 90%; height: 90%;" src="http://i44.tinypic.com/15a5p4.png" border="0" alt="" /></a></p>
<div style="text-align: left;">I just want to say thanks to the most amazing girl in the world, Andrea my girlfriend and future wife. The one person that keeps pushing me to keep trying and trying. Even after failing many times. If it wasn&#8217;t for her then none of this would have happened. I love you baby.</p>
<p>Also thanks to everyone that has supported me on IRC and everyone that has donated.</p>
</div>
</div>
</div>
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		<title>Mario on the Xbox360</title>
		<link>http://www.xblog-360.com/2010/04/22/mario-on-the-xbox360/</link>
		<comments>http://www.xblog-360.com/2010/04/22/mario-on-the-xbox360/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 22:33:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[Homebrew]]></category>

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		<description><![CDATA[Yes, that's right.. Mario is on the Xbox360.Lack of blog posts, argh.. I told myself when I started this blog that I would update often (atleast every 3 days at the latest).About Love364, yes I changed the name ;D Currently we have the core, RSP, and a...


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			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://picasaweb.google.com/lh/photo/BxQ3zHufH6MfUETJyMf4Ta_wWHfcgAU6lHsHAhRcHwM?feat=embedwebsite"><img src="http://lh6.ggpht.com/_3Uq974TRtLY/S9DP85cSA8I/AAAAAAAAAGY/synClALGsdY/s400/2010-04-22%2018.31.28.jpg" alt="" /></a><br />
<span style="font-weight: bold; font-style: italic;">Yes, that&#8217;s right.. Mario is on the Xbox360.</span></p>
<div style="text-align: left;">Lack of blog posts, argh.. I told myself when I started this blog that I would update often (atleast every 3 days at the latest).</p>
<p>About Love364, yes I changed the name ;D Currently we have the core, RSP, and audio implemented. Alot of work so far. Now what about video? Well it seems that every video plugin out there either uses OpenGL or DirectX with Fixed Pixel Pipelines which the Xbox360 does not support. Also due to the differences between Fixed Pixel Pipe-lining and HLSL a simple rewrite isn&#8217;t possible. So with the advice and over look of Zezu I have decided to write my own up to date graphics and RDP part of the emulation instead of hacking around Rice&#8217;s video code. Not much progress so far, expect I have been able to process and sort out the commands coming from the RSP. Still a lot of work todo. And thus the reason there isn&#8217;t any screenshots yet.</p>
<p>The general scoop of this is simple massive. Things can easily go wrong with around 20 basic commands and over 1,000 calls a second just for graphics. I easily I have my work cut out, even when I&#8217;m spending 10-12 hours a day coding.</p>
<p>Writing my own graphics plugin and RDP code has it&#8217;s pros, even though this just seems like a major set back.</p>
<p><span style="font-weight: bold;">Pros and Ideas:</span></p>
<ul>
<li>High Anti-aliasing Support</li>
<li>HLSL per texture scripting</li>
<li>Shaders, Bloom, and HDR possibilities.</li>
<li>Texture Scaling via HLSL.</li>
</ul>
<p>So in general Love364 will hopefully redefine how N64 emulation looks and runs.</p>
<p><span style="font-style: italic;">Current Emulation Status </span><br />
Currently we are still running on one CPU core with little to no optimization with everything run minus graphics at around %50 of the N64 speed. I&#8217;ve yet to look into dynrec or inline function calling, but when the time comes there&#8217;s no reason why we shouldn&#8217;t be able to easily hit 100% speed on emulation.</p>
</div>
</div>
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		<title>N64 Emulator in development !!</title>
		<link>http://www.xblog-360.com/2010/04/15/status-update-2/</link>
		<comments>http://www.xblog-360.com/2010/04/15/status-update-2/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 00:39:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[Homebrew]]></category>

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		<description><![CDATA[http://code.google.com/p/xedosbox/It's been somewhat of a delay, but XeDOSBox's Google Project page has been updated.. Also included are Visual Studio 2005 and Visual Studio 2008 project files. So check it out, start filling out bug reports, and let's ...


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			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://4.bp.blogspot.com/_3Uq974TRtLY/S8ZsX5pA2ZI/AAAAAAAAAF4/Ac4dlTUdjAA/s1600/259lmhf.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5460170756098939282" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 90px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S8ZsX5pA2ZI/AAAAAAAAAF4/Ac4dlTUdjAA/s400/259lmhf.jpg" border="0" alt="" /></a><a class="linkification-ext" title="Linkification: http://code.google.com/p/xedosbox/" href="http://code.google.com/p/xedosbox/">http://code.google.com/p/xedosbox/</a></div>
<p>It&#8217;s been somewhat of a delay, but XeDOSBox&#8217;s Google Project page has been updated.. Also included are Visual Studio 2005 and Visual Studio 2008 project files. So check it out, start filling out bug reports, and let&#8217;s make this one Xbox360 port to remember.</p>
<p><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 331px; height: 400px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S8ZoBpNpbaI/AAAAAAAAAFw/LQ7ukdkpD7k/s1600/nintendo-64-logo-600x556.png" alt="" />Nothing much to say yet expect for that the first N64 emulator for the Xbox360 is in the works. Work has been progressing along smoothly for the last month now and things are starting to shape up. No screen shots yet, but I&#8217;ll keep my blog updated as things come along.</p>
<p><a href="http://www.isocmasjid.com/v1/images/stories/Paypal_button1.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 154px;" src="http://www.isocmasjid.com/v1/images/stories/Paypal_button1.png" alt="" /></a>Donation button is now fixed. Sorry to the people that wanted to donate and couldn&#8217;t.. We had an issue with the PayPal account that we was using. All of that&#8217;s sorted out now. Donations are need as progress for new and exciting things to happen. Currently I have a few secret projects that I&#8217;m working on and ofcourse some of it will take longer to make without your help. If you would like more details about what&#8217;s needed and would like to help then please contact me.</p>
<p><span style="font-weight: bold;">LoveMHz E&gt;</span></p>
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		<title>[Release] XeBoyAdvance 0.4</title>
		<link>http://www.xblog-360.com/2010/04/14/release-xeboyadvance-0-4/</link>
		<comments>http://www.xblog-360.com/2010/04/14/release-xeboyadvance-0-4/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 00:11:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[Homebrew]]></category>

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		<description><![CDATA[[ XeBoyAdvance - VBA based GBA Emulator for the Xbox 360 ][About VirtualBoyAdvance]It's been a real pleasure to have worked with such a great code base and the people whom are still active within the group. Without them none of this would be possible. ...


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			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3Uq974TRtLY/S8UT6PU1I1I/AAAAAAAAAFA/5BAIQBG0Ip4/s1600/192.168.137.3-image4.jpg"></a><br />
<blockquote>
<div style="text-align: center;"><span style="font-weight: bold;">[ XeBoyAdvance - VBA based GBA Emulator for the Xbox 360 ]</span></div>
<p><span style="font-weight: bold;">[About VirtualBoyAdvance]</span><br />It&#8217;s been a real pleasure to have worked with such a great code base and the people whom are still active within the group. Without them none of this would be possible. *Even if they do like to stab me in IRC*                                       </p>
<p>Wikipedia &#8211; &#8220;The VisualBoyAdvance project was started by Forgotten.[6] When this person left the development of the emulator, the project was handed over to a team named VBA Team, led by hacker kxu. Development on the original VisualBoyAdvance stopped in 2004 with versions 1.7.2 and 1.8.0 beta 3, and a number of forked versions were made by various developers in the years since then.&#8221;                           </p>
<p><span style="font-weight: bold;">Cheat Code Example: (Found in settings.xml)</span><br />&lt;game rom_name=&#8221;SONICADVANC2&#8243; displayname=&#8221;Sonic Advance 2&#8243; checksum=&#8221;2130634743&#8243; lastplayed=&#8221;1271112274&#8243; timesplayed=&#8221;4&#8243; type=&#8221;GBA&#8221; favorite=&#8221;false&#8221;&gt;                                             <br />&lt;cheatcodes&gt;                                               <br />&lt;cheatcode name=&#8221;MasterCode&#8221; default=&#8221;true&#8221; mastercode=&#8221;true&#8221;&gt;<br />    &lt;gameshark&gt;8A4B0EDC22B74899&lt;/gameshark&gt;            <br />    &lt;gameshark&gt;1A706E7DA8A5D009&lt;/gameshark&gt;            <br />&lt;/cheatcode&gt;                                           <br />&lt;cheatcode name=&#8221;Invincibility&#8221; default=&#8221;false&#8221;&gt;       <br />    &lt;gameshark&gt;846754623771FACD&lt;/gameshark&gt;            <br />&lt;/cheatcode&gt;                                           <br />&lt;cheatcode name=&#8221;Always have 99 rings&#8221; default=&#8221;false&#8221;&gt;<br />    &lt;gameshark&gt;29F860CEFE350599&lt;/gameshark&gt;            <br />&lt;/cheatcode&gt;                                           <br />&lt;cheatcode name=&#8221;Never Lose Rings&#8221; default=&#8221;false&#8221;&gt;    <br />    &lt;gameshark&gt;EA2E1E0B8FCE0633&lt;/gameshark&gt;            <br />&lt;/cheatcode&gt;                                           <br />&lt;/cheatcodes&gt;                                              <br />&lt;/game&gt;                                                        </p>
<p><span style="font-weight: bold;">Pokemon Fix:                                             </span><br />&lt;game rom_name=&#8221;POKEMON FIRE&#8221; displayname=&#8221;Pokemon &#8211; Fire Red Version&#8221; checksum=&#8221;3716707868&#8243; lastplayed=&#8221;0&#8243; timesplayed=&#8221;123&#8243; type=&#8221;GBA&#8221; flashsize=&#8221;128&#8243; /&gt;                                           </p>
<p><span style="font-weight: bold;">NES Classic Fixs:                                                      </span><br />&lt;game rom_name=&#8221;NES METROID&#8221; displayname=&#8221;Classic NES Series &#8211; Metroid&#8221; checksum=&#8221;2996917187&#8243; lastplayed=&#8221;0&#8243; timesplayed=&#8221;0&#8243; type=&#8221;GBA&#8221; favorite=&#8221;false&#8221; save_type=&#8221;1&#8243; /&gt;</p>
<p>Any other game save/load issues can be fixed by playing with the Save_Type or FlashSize. Or ask in IRC for help;D</p>
<p><span style="font-weight: bold;">[ FEATURES ]</span><br />[+] Full speed GB, GBC, and GBA Emulation<br />[+] Screenshot output<br />[+] Save/Load States<br />[+] Ingame Menu via L+R Stick Click<br />[+] Gameshark CheatCode Support<br />[+] Gameplay Status<br />[+] Enulation Fastword<br />[+] and much much more!</p>
<p>[ New in Version 0.4 ]<br />[+] Added Cheat Code Support<br />[+] New GUI<br />[+] Gameboy and GameBoy Color Support<br />[+] Metroid Graphic/Audio Bugs Fixed<br />[+] All memory leaks fixed<br />[+] Gameplay Status<br />[+] BoxArt Support<br />[+] And alot more.</p></blockquote>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3Uq974TRtLY/S8UT7KepojI/AAAAAAAAAFQ/Coux-4LsrGI/s1600/192.168.137.3-image7.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 212px;" src="http://1.bp.blogspot.com/_3Uq974TRtLY/S8UT7KepojI/AAAAAAAAAFQ/Coux-4LsrGI/s400/192.168.137.3-image7.jpg" alt="" id="BLOGGER_PHOTO_ID_5459792030402716210" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_3Uq974TRtLY/S8UT6cDPdQI/AAAAAAAAAFI/bVtXUGIvpMo/s1600/192.168.137.3-image5.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://4.bp.blogspot.com/_3Uq974TRtLY/S8UT6cDPdQI/AAAAAAAAAFI/bVtXUGIvpMo/s400/192.168.137.3-image5.jpg" alt="" id="BLOGGER_PHOTO_ID_5459792017939723522" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_3Uq974TRtLY/S8UT6PU1I1I/AAAAAAAAAFA/5BAIQBG0Ip4/s1600/192.168.137.3-image4.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://1.bp.blogspot.com/_3Uq974TRtLY/S8UT6PU1I1I/AAAAAAAAAFA/5BAIQBG0Ip4/s400/192.168.137.3-image4.jpg" alt="" id="BLOGGER_PHOTO_ID_5459792014523835218" border="0" /></a>
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		<title>[Release] XeDOSBox 0.1 Beta</title>
		<link>http://www.xblog-360.com/2010/03/21/release-xedosbox-0-1-beta/</link>
		<comments>http://www.xblog-360.com/2010/03/21/release-xedosbox-0-1-beta/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 19:53:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[          [ XeDOSBox - Opensource port of DOSBox for the Xbox 360 ]                   [ http://code.google.com/p/xedosbox/ ][ About XeDOSBox ]Yet another great project to work with. This is also Team XeLove's first opensource release. There's still a s...


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			<content:encoded><![CDATA[<blockquote><p>
<div style="text-align: center;">          [ XeDOSBox - Opensource port of DOSBox for the Xbox 360 ]<br />                   [ http://code.google.com/p/xedosbox/ ]</div>
<p><span style="font-weight: bold;">[ About XeDOSBox ]</span><br />Yet another great project to work with. This is also Team XeLove&#8217;s first opensource release. There&#8217;s still a some bugs left but a few games are running. Note that this is a beta.                                       </p>
<p>Wikipedia &#8211;                                                             <br />DOSBox is a full CPU emulator, capable of running DOS programs that require the CPU to be in either real mode or protected mode.[3] Other similar programs, such as dosemu or VDMs for Windows and OS/2, provide compatibility layers and rely on virtualization capabilities of the 386 family processors. Since DOSBox can emulate its CPU by interpretation, it is independent of its host CPU.[3] However, on systems which provide the i386 instruction set, the option to use dynamic instruction translation is available in DOSBox. Though this setting is less accurate and reliable, it is faster than interpretive CPU emulation.&#8221; </p>
<p><span style="font-weight: bold;">[ FEATURES ]</span><br />[+] USB Keybaord and Chatpad Support                                    <br />[+] Config File Support (Should work from CON files)</p>
<p><span style="font-weight: bold;">[ TODO LIST ]</span><br />[-] Fix Bug that causes crash in alot of programs.                      <br />[-] Better keyboard support.                                            <br />[-] Graphical Frontend for loading custom config files(Like the Wii Port)<br />[-] Mouse Support                                                       <br />[-] And alot more.</p>
<p><span style="font-weight: bold;">[ CONTROLS ]</span><br />[+]  Keyboard &#8211; USB Keyboard or Chatpad                                 <br />[+]           Chatpad Special functions                                 <br />    Greenkey + F keys = F1, F2&#8230;                          <br />    Greenkey + bksp = Esc</p>
<p>[ CREDITS ]<br />[*] uberfry   : Coding support.                                         <br />[*] [c0z]     : Support with XeDebug                                    <br />[*] sascoo    : Help with XeDebug                                       <br />[*] lantus    : SDL Port, thanks for the audio code bro                 <br />[*] mastag22  : Donation. Thanks for helping me get in the scene when no one else would                                       <br />[*] NoRemorse : Large Donation                                          <br />[*] BLAZE1    : Co-Team Leader, Web Hosting and IRC Support             <br />[*] ne0fite   : IRC Support and nfo                                     <br />[*] Sonic-ISO : Support ;D</p></blockquote>
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		<title>DOSBox Progress + DevKit</title>
		<link>http://www.xblog-360.com/2010/03/20/dosbox-progress-devkit/</link>
		<comments>http://www.xblog-360.com/2010/03/20/dosbox-progress-devkit/#comments</comments>
		<pubDate>Sat, 20 Mar 2010 06:52:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Emulators]]></category>
		<category><![CDATA[Homebrew]]></category>

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		<description><![CDATA[I've finial got my Developers Kit =D I want to give a huge a thanks to NoRemorse, el_aprend, SonicISO, Team XeDev, and everyone that's donated to the team =) Just from using it for a few hours I can already say that this is going to speed up developmen...


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			<content:encoded><![CDATA[<p>I&#8217;ve finial got my Developers Kit =D I want to give a huge a thanks to NoRemorse, el_aprend, SonicISO, Team XeDev, and everyone that&#8217;s donated to the team =) Just from using it for a few hours I can already say that this is going to speed up development HUGELY. I probably would still be sorting out the bug in the DOSBox port. So thanks again everyone =D</p>
<p>Here&#8217;s a few screenshots of Windows 3.1 installing on my developers kit.</p>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i41.tinypic.com/1620bpd.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 100%; height: 100%;" src="http://i41.tinypic.com/1620bpd.jpg" alt="" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i43.tinypic.com/so72g1.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 100%; height: 100%;" src="http://i43.tinypic.com/so72g1.jpg" alt="" border="0" /></a>
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		<title>Status Update</title>
		<link>http://www.xblog-360.com/2010/03/16/status-update/</link>
		<comments>http://www.xblog-360.com/2010/03/16/status-update/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 22:01:00 +0000</pubDate>
		<dc:creator>LoveMHz</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[XeBoyAdvance:Not a lot to talk about really.. Been working really hard on adding cheat code support, but ran into a bug. I want to say it's a bug with GameShark's lookup functions. Which is being a pain in the ass to debug. Other than that we have a ne...


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			<content:encoded><![CDATA[<p><span style="font-weight: bold;">XeBoyAdvance:</span><br />Not a lot to talk about really.. Been working really hard on adding cheat code support, but ran into a bug. I want to say it&#8217;s a bug with GameShark&#8217;s lookup functions. Which is being a pain in the ass to debug. Other than that we have a new UI and XML settings/database file. The new UI is really sexy and all credits go to xiq for his hard work.<br /> <br />
<blockquote>&lt;Game ROM_Name=&#8221;METROID4USA&#8221; DisplayName=&#8221;Metroid Fusion&#8221; Checksum=&#8221;1819625372&#8243; LastPlayed=&#8221;0&#8243; TimesPlayed=&#8221;1&#8243; Type=&#8221;GBA&#8221; Favorite=&#8221;true&#8221;&gt;<br />     &lt;CheatCodes&gt;<br />         &lt;CheatCode Name=&#8221;MasterCode&#8221; Default=&#8221;true&#8221; MasterCode=&#8221;true&#8221;&gt;<br />             &lt;GameShark&gt;93C80FA3 DF77&lt;/GameShark&gt;<br />             &lt;GameShark&gt;EEEE8A9B 6B5C&lt;/GameShark&gt;<br />             &lt;GameShark&gt;00D0A839 17FE&lt;/GameShark&gt;<br />         &lt;/CheatCode&gt;<br />         &lt;CheatCode Name=&#8221;Multi Jump&#8221; Default=&#8221;false&#8221;&gt;<br />             &lt;GameShark&gt;FD28FA5E 77C9&lt;/GameShark&gt;<br />             &lt;GameShark&gt;FE80CB4F E749&lt;/GameShark&gt;<br />         &lt;/CheatCode&gt;</p></blockquote>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3Uq974TRtLY/S6ACdeob3HI/AAAAAAAAAB8/qqtFJk9sFG8/s1600-h/XeBoy_0.3_P1.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 340px;" src="http://3.bp.blogspot.com/_3Uq974TRtLY/S6ACdeob3HI/AAAAAAAAAB8/qqtFJk9sFG8/s400/XeBoy_0.3_P1.jpg" alt="" id="BLOGGER_PHOTO_ID_5449358254580423794" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_3Uq974TRtLY/S6ACdlmetzI/AAAAAAAAACE/dhC8KzxAP2Q/s1600-h/XeBoy_0.3_P2.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 340px;" src="http://3.bp.blogspot.com/_3Uq974TRtLY/S6ACdlmetzI/AAAAAAAAACE/dhC8KzxAP2Q/s400/XeBoy_0.3_P2.jpg" alt="" id="BLOGGER_PHOTO_ID_5449358256451270450" border="0" /></a><br /><span style="font-weight: bold;">XeDOSBox:</span></p>
<div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_3Uq974TRtLY/S6ADc6cg47I/AAAAAAAAACM/Hj2tR7eMPaY/s1600-h/DOSBox.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 340px;" src="http://2.bp.blogspot.com/_3Uq974TRtLY/S6ADc6cg47I/AAAAAAAAACM/Hj2tR7eMPaY/s400/DOSBox.jpg" alt="" id="BLOGGER_PHOTO_ID_5449359344378373042" border="0" /></a><span style="font-style: italic;">Coming soon ;D</span></div>
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